So for my material I decided to use this picture:
I reduced the size of the image and repeated it all over the object to give it a sort of spotted texture. I used the same image to give it more depth by making the surface bumpy and then offsetting the material to really emphasize that it had a bumpy surface.
Because it looks like a flower I decided to make some dirt and then apply some hair to the dirt which made it look like grass. I used this image for the dirt:
I then added a background to really give the effect that it was a flower in the middle of a field tucked away in the grass almost hidden from view.this was the image:
This is what the final render of just the model looks like:
And this is what the final render looks like with all of the iterations:
Overall I'm happy with how it has turned out, I like the way that some of the other models rest in the ground and look like smaller flowers and how some models look as if they're birds flying in the sky.
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